League of Legends OP

League of Legends OP

quarta-feira, 25 de fevereiro de 2015

All Of Bard´s Abilities And Passive !

Traveler’s Call [ Passive ]
Ancient Chimes: Bard’s presence causes sacred chimes to appear on the Fields of Justice. Collecting a chime grants Bard a brief burst of movement speed, experience, and mana. Chimes remain on the ground for 10 minutes.
Meeps: Bard’s presence attracts small spirits known as meeps to his side. Whenever Bard attacks, a meep throws itself at his target, dealing 30 (+0.3 AP) extra damage before disappearing back to the spirit world. As Bard collects more chimes, the meeps that follow him grow in both number and power.

Cosmic Binding [ Q ]
Cooldown: 10 seconds at all ranks  || Mana Cost: 60 at all ranks
Bard fires an energy bolt, dealing 85/115/145/175/205 (+ 0.5 AP) magic damage to one or two enemies. The first target hit will be slowed by 60% for 1/1.2/1.4/1.6/1.8 second(s).
If the bolt hits another enemy or a wall, any enemies hit are stunned instead (same duration).

Caretaker’s Shrine [ W ]
Cooldown: 12 seconds at all ranks || Mana Cost: 100/105/110/115/120
Bard raises a health shrine that immediately offers 30/60/90/120/150 (+0.2 AP) health, but restores up to 70/110/150/190/230 (+0.45 AP) health as it gathers power for 10 seconds. The shrine’s effect also grants 50% decaying movement speed for 1.5 seconds. Bard can have up to 3 shrines active at once, which remain until visited by an ally or crushed by an enemy.

Magical Journey [ E ]
Cooldown: 26/24/22/20/18 seconds || Mana Cost: 30 at all ranks
Bard opens a one-way corridor through nearby terrain. Both allies and enemies can use the corridor by right-clicking on any part of it while near its entrance, with allies travelling 10/20/30/40/50% faster than enemies. The corridor disappears after 10 seconds.

Tempered Fate [ R ]
Cooldown: 130/115/90 seconds || Mana Cost: 100 at all ranks
Bard sends magical energy arcing to a target location. On impact, all champions, minions, monsters, and turrets in the target area are put in stasis, becoming invincible, untargetable, and unable to act for 2.5 seconds. Epic monsters are also put into stasis, despite normally being immune to disables.

Bard , The Wandering Care-Taker



sexta-feira, 20 de fevereiro de 2015

[UPDATE] Implemented Items On The PBE !

No numbers on these yet! Items are still being implemented on the PBE.

2055_MandrakeMandrake Ward [Placeholder icon]
  • Click to Consume: Places an invisible blind sentry in a brush for 5 minutes. The plant will ping the map if a visible or invisible enemy is within 900 range.

3285_Statikk_ShivLuden’s Echo [Placeholder icon]
  • Grants Ability Power and Movement Speed
  • UNIQUE Passive: Gains charges upon moving or casting. At X charges, the next spell hit expends all charges to deal bonus magic damage to up to X targets on the next auto attack.

3052_Mana_GemMana Gem
  • Grants Mana and Cooldown Reduction (builds into the Mana Item)

3053_Mana_ItemMana Item [Placeholder name & icon]
  • Grants Ability Power, Mana and Cooldown Reduction
  • Passively increases your maximum Mana by X and generates stacks of Insight when spending mana, up to X stacks (X of maximum Mana).
  • UNIQUE Active – Mana Burst: Releases a shockwave, consuming all stacks of Insight. Enemies hit by the shockwave are dealt X (+ AP) magic damage. Allies hit by the shockwave restore X mana.

[NEW] 120 AP Item Confirmed !

Supposively , It Is A Replacement Of  D.F.G (We Will Never Forget You ;D )



Needlessly Large Rod + Aether Wisp + 650g
  • Costs 3100 Gold
  • +120 Ability Power
  • +7% Movement Speed
  • UNIQUE Passive: Gain charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 (+15% AP) bonus magic damage to up to 4 targets on hit.

Test Item

Katarina´s Updated Splash Art !

katarina_Splash_0

Champion And Skin Sale !

Champion Skin Sale February 23 Banner

[OFFICIAL ANNOUNCEMENT] Champion Teaser ( Wonder Above)

Stories are not just history. They can be so much more. They nourish your mind and, if told well, can even fill your belly. Some tales are warnings, reaching across time. Others uplift the souls from yoke of everyday burdens. We laugh at fools, cheer heroes, and curse villains until the fire burns down to embers.
Our first rule: The facts may be important, but they aren’t as vital as the telling, of speaking to who we are and why we live, details might change and fade, but truth lives with us for all time.
Stories are everywhere. We build them from what we see. Even the sky above whispers to us.

Teaser 1

Look toward the Frozen Watcher.
Summer’s grip loosens; winter’s herald dominates the night skies.
A horde of these strange creatures once enslaved the tribes of the Freljord. They smothered Valoran under glaciers and cast a shadow upon all of Runeterra.
The Frozen Watcher signals the end of the harvest. It reminds us we must all be prepared to endure winter’s lash.

Teaser 2

“A cloud of smoldering destruction hangs in the night sky. This is the Fall of Shurima.
The Ancients groped blindly in the darkness, threatening to unravel the very fabric of creation in their hubris. Noble Shurimans who Ascended found a loose thread in the universe’s tapestry, and pulled upon it. The vulgarity of their ambition consumed thousands of innocent lives and ended a golden age.
Such was the fate of mighty Shurima and of men who would become gods.”

Teaser 3

The powers that govern life and death are not to be trifled with.
The Shattered Crown is a king’s reward for defying the shadows’ embrace. I believe we are meant to ponder mortality through poetry and verse, not enslave it to our will.

Teaser 4

There was a time, not long ago, when this constellation was absent from the night sky.
Some call it the Mountain Shrines or the Great Caretaker. Those of us from the floating villages know of an older name, a name that speaks of a universal truth. The name we took for our kind: Bard.

Teaser 5

segunda-feira, 16 de fevereiro de 2015

Tristana´s New Splash Art, Loading Screen And In-Game Icon !

Tristana_Splash_0 (1)
Tristana_0 Tristana_Square_0

Mordekaiser´s Update On The PBE !

  • Base health regen-per-second decreased from 1.67 to 0.67

Iron Man Final IconIron Man [ Passive ]
  • Now gains a shield based on maximum health, not damage dealt

Mace of Spades Final IconMace of Spades [ Q ] 
  • When activated, Mordekaiser gains an additional 75 auto attack range
  • Damage reduced from 80/110/140/170/200 (+0.4 AP) to 80/105/130/155/180 (+0.3 AP)
  • Base damage against targets who are alone decreased from 132/181.5/231/280.5/330 to 132/165/198/231/264
  • Mordekaiser gains 4% of his Maximum Health as a temporary shield for every target hit
  • Health cost decreased from 25/32/39/46/53 to 12/16/20/24/28
  • Cooldown decreased from 8/7/6/5/4 seconds to 7/6/5/4/3

Creeping Death Final IconCreeping Death [ W ]
  • Health cost decreased from 26/32/38/44/50 to 18/22/26/30/34
  • Mordekaiser gains 1% of his Maximum Health as a temporary shield for every target hit
  • If cast on an ally, Mordekaiser also gains the effects of Creeping Death. Mordekaiser and his ally will gain 60 bonus Movement Speed when moving towards each other.

Siphon of Destruction Final IconSiphon of Destruction [ E ]
  • AP Ratio decreased from 0.6 to 0.5
  • Health cost decreased from 24/36/48/60/72 to 20/24/28/32/36
  • Mordekaiser gains 4% of his Maximum Health as a temporary shield for every target hit

Children of the Grave Final IconChildren of the Grave [ R ]
  • Bonuses for obtaining a ghost changed; Mordekaiser now gains 30% of the ghost’s AP and 25% of their bonus health.
  • The ghost gains 25/50/100 Bonus AD (scales with ranks in Morde’s ult) and 15% of Mordekaiser’s maximum Health
  • While Mordekaiser has a ghost, he gains 2% of his Maximum Health as a (temporary) shield every second

Veigar´s Update On The PBE !

Baleful Strike [ Q ]
  • Changed to a skill shot that stops on the second unit hit
  • Grants 1 AP for each unit killed
  • Range increased from 650 to 850
  • Cooldown changed from 8/7/6/5/4 seconds to 7/6.5/6/5.5/5

Veigar Q 1
Veigar Q 2
Here’s the width of the skillshot and how far it travels.

Veigar Q 3
Veigar Q 4
And here’s the “bounce” mechanic in action. Seems to work identically to Miss Fortune’s Double Up.

Dark Matter Final IconDark Matter [ W ]
  • Mana Cost reduced from 70/80/90/100/110 to 70/75/80/85/90
  • Cooldown reduced from 10 seconds at all ranks to 10/9.5/9/8.5/8

Event Horizon Final IconEvent Horizon [ E ]
  • Has a 0.75 second delay with a warning particle before the walls appear
  • Mana Cost decreased from 80/90/100/110/120 to 80/85/90/95/100
  • Cooldown reduced from 20/19/18/17/16 seconds to 18/17/16/15/14
  • Range increased from 650 to 700

Veigar E 1 
Veigar E 2
There is now a swirling mist that indicates the delay on Event Horizon.

Leprechaun VeigarFinal Boss Veigar and Bad Santa Veigar have received new animations for the swirly mist.

Leprechaun Veigar E
Leprechaun Veigar’s E particles

Final Boss Veigar’s E particles

Bad Santa Veigar E
Bad Santa Veigar’s E particles 

Primordial Burst Final IconPrimordial Burst [ R ]
  • AP Ratio decreased from 1.2 to 1.0  (Ratio on enemy’s AP unchanged)
  • Mana Cost decreased from 125/175/225  to 125 at all ranks
  • Cooldown reduced from 130/110/90 seconds to 120/100/80