Baleful Strike [ Q ]
- Changed to a skill shot that stops on the second unit hit
- Grants 1 AP for each unit killed
- Range increased from 650 to 850
- Cooldown changed from 8/7/6/5/4 seconds to 7/6.5/6/5.5/5
Here’s the width of the skillshot and how far it travels.
And here’s the “bounce” mechanic in action. Seems to work identically to Miss Fortune’s Double Up.
- Mana Cost reduced from 70/80/90/100/110 to 70/75/80/85/90
- Cooldown reduced from 10 seconds at all ranks to 10/9.5/9/8.5/8
- Has a 0.75 second delay with a warning particle before the walls appear
- Mana Cost decreased from 80/90/100/110/120 to 80/85/90/95/100
- Cooldown reduced from 20/19/18/17/16 seconds to 18/17/16/15/14
- Range increased from 650 to 700
There is now a swirling mist that indicates the delay on Event Horizon.
Leprechaun Veigar, Final Boss Veigar and Bad Santa Veigar have received new animations for the swirly mist.
Leprechaun Veigar’s E particles
Final Boss Veigar’s E particles
Bad Santa Veigar’s E particles
- AP Ratio decreased from 1.2 to 1.0 (Ratio on enemy’s AP unchanged)
- Mana Cost decreased from 125/175/225 to 125 at all ranks
- Cooldown reduced from 130/110/90 seconds to 120/100/80









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